Filippo Leonardi is a software engineer based in Utrecht with a decade of experience specializing in C# and C++, and a background rooted in game technologies from a Bachelor's in Creative Media and Game Technologies. Currently at ICT Group, he blends systems-level thinking with practical application development, drawing on early technical schooling in computer specialization. Comfortable across software and game projects, he brings a pragmatic approach to solving performance and architecture challenges. Known for steady professional growth rather than flashy open-source visibility, he offers reliable delivery and a curiosity for cross-disciplinary tech that benefits product-focused teams.
10 years of coding experience
Bachelor's degree, Creative Media and Game Technologies, Bachelor's degree, Creative Media and Game Technologies at Hogeschool Saxion
High School, Science, High School, Science at ISIS Charles Darwin
High School, Industrial Technical Institute - Computer Specialist, High School, Industrial Technical Institute - Computer Specialist at ITIS Hertz
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