Summary
Filippo Maggioli is an Assistant Professor and former postdoc specializing in computer graphics and computational geometry, with eight years of experience spanning research, teaching, and GPU-aware implementations. Trained at Sapienza (PhD and MSc), he blends geometry processing, procedural shading, and numerical simulation with a practitioner's passion for highly organized, performance-oriented code. His work is interdisciplinary by design, seeking connections across linear algebra, simulation, and GPU algorithms to push practical graphics research. He has held positions at Milano-Bicocca, Sapienza, KAUST, and now Pegaso University, teaching courses from computer architectures to cybersecurity. A proponent of open source, he contributes code that reflects his “hardcore programming” ethos and emphasis on optimization. Based in Rome, he brings both academic rigor and applied engineering skills to complex graphics and systems problems.
8 years of coding experience
1 year of employment as a software developer
Doctor of Philosophy - PhD Computer Science, Doctor of Philosophy - PhD Computer Science at Sapienza Università di Roma
Italian, English, French