Finn Sinclair

Senior AR VR Software Engineer at Apple

Seattle, Washington, United States
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Summary

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Rockstar
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Top School
Finn Sinclair is a Senior AR/VR Software Engineer with a decade of experience building end-to-end XR systems, now contributing to Apple's Vision Products Group after formative roles at Microsoft and in academia. He combines deep research roots in high-performance runtimes and graphics with hands-on product work across middleware, interaction design, and volumetric 3D UIs, yielding a pragmatic UX-driven approach to low-latency, power-aware AR experiences. Finn has shipped interaction systems and prototypes for HoloLens and contributed to the widely used Mixed Reality Toolkit, focusing on UI, experimental features, and robust refactors. Comfortable spanning kernels-to-prototypes, he pairs performance-awareness with design sensibility—helping teams create stable APIs for enterprise use while exploring novel input modalities like hand, speech, and eye gaze. Based in Seattle, he brings a rare blend of academic rigor (coauthoring award-winning XR systems research) and production discipline that accelerates hardware-constrained innovation.
code10 years of coding experience
job7 years of employment as a software developer
bookThe Bishop's School
bookBachelor's of Science Computer Engineering, Bachelor's of Science Computer Engineering at University of Illinois Urbana-Champaign
languagesEnglish
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Github Skills (11)

uid10
virtual-reality10
front-end-development10
ui-design10
csharp10
windows-mixed-reality10
augmented-reality10
dotnet-core10
unity3d10
hololens9
ux-design9

Programming languages (12)

C#TypeScriptPowerShellShellC++CBicepShaderLab

Github contributions (5)

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This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
Role in this project:
userFull-stack Developer
Contributions:349 reviews, 317 commits, 260 PRs in 2 years 8 months
Contributions summary:Finn contributed to various aspects of the Mixed Reality Toolkit (MRTK) v2, focusing on UI and experimental features. Their work included implementing new drawing string concepts, related to the "Drawstring" experimental feature and elastic systems for manipulation, suggesting a focus on user interaction and control. The commits show refactoring and cleanup efforts, enhancing the code's overall quality and preperation for PR merges.
accelerateapp-developmentrealityopenvrmixed-reality-toolkit
Zee2/openwarp

Apr 2020 - Apr 2021

Contributions:98 commits, 21 pushes, 2 comments in 1 year
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Finn Sinclair - Senior AR VR Software Engineer at Apple