Flávio Coutinho is a research professor and seasoned software engineer with 12 years of experience specializing in game development, human-computer interaction, and high-performance user interfaces. He blends academic research—MSc work on accessibility in games—with hands-on industry delivery for high-traffic e-commerce sites, ensuring UI solutions meet strict performance and usability requirements. At CEFET-MG he teaches computer graphics and web programming while pursuing research in CSS quality, client-side performance, and accessibility. Previously he drove UI engineering and technical leadership for Bloomingdale’s and consulting engagements, bringing practical CI/CD, ATDD, and front-end tooling to large agile teams. He is passionate about crafting enjoyable user experiences and repeatedly applies game-design sensibilities to interface and architecture decisions. Based in Minas Gerais, Brazil, he balances teaching, research, and independent game projects—bringing a practitioner’s curiosity to both education and production systems.
12 years of coding experience
8 years of employment as a software developer
BA, Information Systems, GPA 5, BA, Information Systems, GPA 5 at University of the Incarnate Word
Colégio Educare Rede Pitágoras
MSc, Computer Science, GPA 4.6, MSc, Computer Science, GPA 4.6 at Universidade Federal de Minas Gerais
Contributions:16 pushes, 6 branches in 4 years 6 months
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