Summary
Florent Chapelle is a software development engineer with 13 years of experience blending game studio entrepreneurship, transmedia creation, and industrial R&D into robust software products. He has deep C++ expertise (C++11–20), trains professionals on modern language features, and has modernized multi-million-line codebases while adding OpenGL, Qt, and OPC-UA integrations for Industry 4.0. As a co-founder of a creative studio and indie publisher, he designed engines, networking and audio systems, and shipped games with hundreds of thousands of players worldwide, showing a rare mix of low-level systems skill and product intuition. At ESI Group he led Big Data visualization evolution from legacy to modern C++ and UI automation, and today applies that cross-domain experience at MODJAW. Comfortable across web, mobile and desktop stacks, he pairs technical depth with a storyteller’s sense for user experience and scalable architectures.
13 years of coding experience
5 years of employment as a software developer
Baccalauréat S, option Sciences de l'Ingénieur spécialité Mathématiques, Mention Bien, Baccalauréat S, option Sciences de l'Ingénieur spécialité Mathématiques, Mention Bien at Lycée St Jacques de Compostelle, le Puy-en-Velay
Ingénierie des systèmes d'information, Spécialité en développement web, Ingénierie des systèmes d'information, Spécialité en développement web at SUPINFO - The International Institute of Information Technology
French, English, Spanish