Summary
Florentin Rieger is a Senior Software Engineer based in Austria with nine years of experience building highly interactive web applications and a strong foundation in game engineering. Having progressed from internships to senior roles at ovos, he blends front-end craftsmanship with game development sensibilities and a Master's focus on AI and game engineering. He maintains a public portfolio and active GitHub that reflect a passion for games, technology, and visual design, often exploring small game projects in his spare time. Known for bridging artistic vision and engineering rigor, he brings a creative, user-focused perspective to complex interactive systems.
10 years of coding experience
7 years of employment as a software developer
Computer Science and Media, Computer Science and Media at Stuttgart Media University
Media Technology and Design, Media Technology and Design at Hagenberg Campus - FH Upper Austria
Bachelor of Science (BSc) Medientechnik, Bachelor of Science (BSc) Medientechnik at FH St. Pölten – University of Applied Sciences
Bildungswissenschaften, Bildungswissenschaften at University of Vienna
Master of Science (MSc) AI Engineering - Specialisation: Game Engineering, Master of Science (MSc) AI Engineering - Specialisation: Game Engineering at FH Technikum Wien
English, German