Florian Born

Principal Software Engineer at Microsoft

Germany
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Summary

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Rockstar
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Florian Born is a Principal Software Engineer based in Germany with over two decades of hands-on engineering and six years formally counted in senior roles, currently shaping architecture and delivery at Microsoft. He brings deep expertise in 3D file formats and asset pipelines, having made notable open-source contributions to the widely used assimp importer—optimizing FBX memory allocation and hardening glTF2 data handling. Florian’s background spans founding a game/tech company, leading engineering teams at Havok, and long-term senior roles, blending startup pragmatism with enterprise-grade engineering. He excels at low-level performance work and build/automation improvements that make complex tooling more resilient and efficient. Colleagues rely on him to bridge archival legacy systems and modern pipelines, translating intricate file-format edge cases into robust, scalable solutions.
code6 years of coding experience
job6 years of employment as a software developer
bookUniversity Oldenburg
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Stackoverflow

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Github Skills (8)

3ds10
x3d10
fbx10
c-language10
gltf10
cprogramming-language10
asset-pipeline9
game-development8

Programming languages (9)

TypeScriptC#JavaC++JavaScriptHTMLMarkdownTypeSpec

Github contributions (5)

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assimp/assimp

Sep 2022 - Sep 2022

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Role in this project:
userBack-end Developer & Automation Engineer
Contributions:12 reviews, 1 commit, 7 PRs in 1 day
Contributions summary:Florian made significant contributions to the FBX file format importer within the assimp library. Their work involved replacing single allocations with block allocations, optimizing memory usage within the FBX loader. They also made adjustments to the glTF2 importer, building lists of vertices and improving resilience to data stream issues, demonstrating a focus on improving data handling and file format compatibility. Additionally, the user has addressed compiling issues.
pythonc-plus-plusobjective-cvolume-renderingfbx-exporter
Azure/azure-remote-rendering

May 2020 - Feb 2021

SDK and samples for Azure Remote Rendering
Contributions:18 releases, 2 reviews, 10 commits in 8 months
azure-remoterenderingsdkazure
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