Florian Bösch

Freelancer at Codeflow

Bern, Bern, Switzerland
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Summary

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Senior
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Top School
Florian Bösch is a freelance WebGL and web developer based in Bern with 17 years of software engineering experience and five years focused on client-facing WebGL projects. He combines deep hands-on skills in JavaScript/Coffeescript with a strong Python background from earlier roles, having led architecture and migrations as a senior engineer and trainer. Florian contributes to notable open-source projects around graphics and WebGL conformance (including work on the official Khronos WebGL tests and the pyglet multimedia library), demonstrating attention to cross-platform input and texture handling edge cases. Comfortable specifying, architecting and implementing full web stacks, he also brings practical UX improvements such as mobile touch handling and precision fixes to visualization libraries. Colleagues value him for bridging low-level graphics detail with pragmatic product-minded solutions.
code17 years of coding experience
job2 years of employment as a software developer
bookBasic Course, graphics, design, Basic Course, graphics, design at Schule für Gestaltung Basel
bookDMS IV Basel
languagesEnglish, German
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Stackoverflow

Stats
27,628reputation
6.7mreached
69answers
7questions
Badges
jsonp
top-1%
debugging
top-1%
opengl
top-5%
javascript
top-5%
apache
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webgl
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Github Skills (39)

webgl10
debugging10
javascript10
coffeescript10
multiplatform10
python10
testing10
windows10
jsonp10
http10
user-interface10
cross-platform10
glsl10
pyglet10
xwindow10

Programming languages (9)

C#C++CoffeeScriptBikeshedCJavaScriptHaskellHTML

Github contributions (5)

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pyalot/webgl-heatmap

Feb 2013 - Jun 2015

A high performance WebGL/JS heatmap display library
Role in this project:
userFront-end Developer
Contributions:14 commits, 1 PR, 1 push in 2 years 4 months
Contributions summary:Florian primarily contributed to the front-end aspects of the WebGL heatmap library. Their work involved fixing bugs related to updating the heatmap, adding features such as gradient texture support and an alpha range parameter. The user also implemented touch handling for mobile devices and improved precision handling. These changes suggest a focus on enhancing the library's functionality, visual appearance, and usability.
heatmapwebgljavascriptthreejsperformance
KhronosGroup/WebGL

Aug 2012 - Feb 2015

The Official Khronos WebGL Repository
Role in this project:
userQA Engineer / Test Automation Engineer
Contributions:42 commits, 16 PRs, 22 comments in 2 years 5 months
Contributions summary:Florian primarily contributed to testing and conformance of the WebGL specification. Their work included writing and updating conformance tests, such as testing for reserved preprocessor macro names, null/undefined data arguments for bufferData, and mipmap generation for rendered textures. They also added tests for compiling large fragment shader loops and ensuring correct behavior of a sampler in a struct passed to a function.
threejskhronoswebgl
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Florian Bösch - Freelancer at Codeflow