Summary
Florian Hufsky is a multidisciplinary software engineer and founder with 18 years of hands-on experience building web and game prototypes, from Ruby on Rails features and comet-based chat systems to Google Maps–driven augmented-reality games. He co-founded projects including soup.io’s early bootstrapping and the geo-tagging game prototypes funded by Y Combinator, blending product intuition with rapid prototyping. Technically fluent across Ruby, C/C++, C#, Java, Python and more, he pairs application architecture skills with guerrilla marketing and package design. Based in Austria and studying graphics design, he brings a designer’s eye to technical problems and a track record of shipping freeware games and pragmatic internet services.
18 years of coding experience
Ing., EDV und Betriebliche Organisation, Ing., EDV und Betriebliche Organisation at HTL Villach
Graphics Design, Graphics Design at Universität für angewandte Kunst Wien