Florian Lequertier is a video game developer with 11 years of experience, specialized in Unreal Engine development and a solid scientific and multimedia engineering background from IMAC and Paris-Est Marne-la-Vallée. He has shipped gameplay systems, menus and cosmetics in C++ and Blueprints for live projects like Anarea Battle Royale at AXC Games and currently develops games and assets both as a micro-entrepreneur and at PowerZ. Comfortable across gameplay, AI and tool development, he pairs rigorous prep-school foundations in physics and math with creative interactive work—evidenced by rapid prototyping during the Epic Mega Jam where he built a UE4 game in five days. He blends hands-on implementation with backend integration experience (Playfab) and a consistent track record of solo and team contributions to game production. Based near Paris, he favors pragmatic, playable systems and often bridges the gap between technical engineering and artistic design.
Baccalauréat, scientifique, mention bien, Baccalauréat, scientifique, mention bien at Lycée Edouard Branly
classe préparatoire scientifique (Physique Chimie), Mathématiques, physique et chimie, 120 ECTS mention bien, classe préparatoire scientifique (Physique Chimie), Mathématiques, physique et chimie, 120 ECTS mention bien at lycée Marcelin Berthelot
Contributions:11 commits, 4 pushes, 2 branches in 1 year 2 months
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Florian Lequertier - Développeur Jeux Vidéo at florian lequertier