Florian Reichl is a hands-on Software Engineering Manager based in Bavaria with a decade of professional software development experience and six years leading teams, including three years at Google. He blends deep expertise in computer graphics, visualization and user-facing C++/Qt/OpenGL applications with a proven track record of building tooling and infrastructure for game and ML compiler engineers. At Google he led teams shipping profiling and tracing clients for Stadia and now drives ML compiler usability and infrastructure, while earlier roles included running engineering and 3D artist teams to deliver cloud-based visualization and realtime configurators. A broad generalist who still contributes code, he has optimized performance- and memory-critical systems (notably improving the google/orbit profiler’s rendering and footprint) and pairs product-minded leadership with technical direction-setting across cross-functional teams.
5 years of coding experience
10 years of employment as a software developer
Diploma, Informatik, Diploma, Informatik at Technische Universität München
Contributions:1195 reviews, 347 commits, 413 PRs in 2 years 6 months
Contributions summary:Florian implemented features to improve the performance and memory footprint of the C/C++ performance profiler. Contributions include optimizing data structures, implementing tooltips, and enhancing the rendering of track labels. The changes show the user's focus on improving the UI's performance, as well as its robustness by reducing memory overhead. The user also refactored and improved the rendering of graphical elements.
Contributions:571 pushes, 380 branches in 2 years 5 months
performancecppc-plus-plus
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Florian Reichl - Software Engineering Manager at Google