Summary
Florian Zumbrunn is an artist and creative technologist with 13 years of experience who paints with code, crafting generative visual worlds in JavaScript and WebGL and translating them into tactile, hand-finished prints. He built real-time WebGL rendering engines and motion-design tools—bringing After Effects–style features to the browser—while co-founding a cross-cultural studio that produced projection-mapped installations and brand collaborations across Paris and Tokyo. His work, described as digital impressionism, has been exhibited globally and released on platforms like Art Blocks and Bright Moments, and he partnered with Hennessy on a project that fused generative animation, robotics, and physical craft. As a teacher at Gobelins he focuses on making creative coding accessible to artists and designers navigating an AI-shaped world, and he routinely builds custom interfaces to push the boundaries of algorithmic systems. Notably, his practice bridges rigorous rendering architecture with hands-on pastel and printmaking, giving machine-generated pieces a distinctly human texture.
13 years of coding experience
14 years of employment as a software developer
Concepteur Réalisateur Multimédia, Développement et conception web, Concepteur Réalisateur Multimédia, Développement et conception web at Gobelins, l'école de l'image
DUT SRC, Multimédia, DUT SRC, Multimédia at CY Cergy Paris Université
HETIC
French, English