Forrest Phillips is an event producer and creative strategist with 10 years of experience crafting live and digital experiences from indie Twitch shows to large platform collaborations in San Francisco. He combines hands-on technical production—OBS, Streamyard, Adobe Character Animator, live switching—with design and social strategy, having built and maintained a livestream studio and created in-app quests and graphics for Game Jolt events. His background in QA automation and web development (Thinkful Rails) informs a detail-oriented approach to event systems and tooling, while his editorial and grip experience brings a cinematic sensibility to production. Notable projects include cross-promotional live events like Terraria x Game Jolt and multi-day celebrations for franchises such as Five Nights at Freddy’s and Sonic, plus community-first initiatives like Girls in Games and Planet Scum aftershows. Colleagues rely on him to blend creative programming, technical reliability, and audience-first engagement to turn niche fandoms into memorable, shareable moments.
10 years of coding experience
6 years of employment as a software developer
University of California Santa Cruz
Web Development in Rails, Web Development in Rails at Thinkful
Contributions:52 PRs, 116 pushes, 53 branches in 10 months
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Forrest Phillips - Event Producer at Radio Free Multiverse