Forrest Porter is a software engineer with 11 years of experience who blends electrical engineering knowledge with hands-on software development for devices, VR, and game engines. He develops plugins and engines in UE4 and Unity3D, with deep VR experience that informs both interaction design and low-level device integration. Based in Seabrook, Texas, he has been contributing to product development at Tietronix since 2010, tackling embedded and application-layer challenges. Forrest’s background in applications programming and game development gives him a practical cross-disciplinary skill set from hardware interfaces to real-time 3D systems. He’s comfortable across the stack—from firmware-adjacent device work to engine scripting—and known for an engineer’s curiosity that extends into creative pursuits like cooking. This combination makes him effective at bridging hardware constraints with immersive software experiences.
11 years of coding experience
Homeschool
Occupational Certificate, IT - Intro Game Design/Development, Occupational Certificate, IT - Intro Game Design/Development at San Jacinto College
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