Forrest Pruitt is a senior software engineer with 13 years of experience building games and the infrastructure that supports them, currently contributing to Maxis Studios and Cliffhanger Games from Seattle. He brings a rare full-stack game skill set spanning gameplay programming, engine and tools development (UE4/5, Unity, Azoth/Lumberyard), scalable live services in Go, web/Twitch integrations, and systems administration. At Amazon Games he architected online subsystems, authored game services used across projects, and holds two patents related to live audience participation. Forrest combines hands-on C++ and Blueprint delivery with developer tooling and pipeline work that empowers creatives to ship content at scale. Beyond shipped titles, he’s co-founded a VR startup that won multiple awards for low-latency immersive experiences, demonstrating both entrepreneurial drive and deep systems-level engineering.
13 years of coding experience
14 years of employment as a software developer
Bachelor of Science Computer Science: Information Security and Assurance, Bachelor of Science Computer Science: Information Security and Assurance at The University of Tennessee at Chattanooga
BScHons Computing Science, BScHons Computing Science at Griffith College Dublin
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Forrest Pruitt - Senior Software Engineer at Maxis Studios - EA