Fouad Valadbeigi is a Graphics Programmer with 5 years of experience building high-fidelity real-time visuals for mapping, navigation, and interactive experiences. He currently contributes to Mapbox’s WebGL-based map renderer, improving globe rendering, heatmap support, and visual fidelity of extrusion and circle layers for a widely used open-source project. Previously he worked on a C++ 3D visualization engine at TomTom that powers millions of vehicles and on AR/VR and game projects at UNIT9, bringing a strong blend of shader work, performance optimization and gameplay systems. Comfortable across C++, WebGL and game engines, he pairs a love of math with pragmatic engineering to solve subtle rendering and artifact problems. Based in Poland, he combines production-grade shipping experience with open-source contributions that improve maps seen by developers and end users worldwide.
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
Role in this project:
Front-end Developer
Contributions:66 reviews, 27 commits, 40 PRs in 11 months
Contributions summary:Fouad primarily focused on adding and improving features related to the rendering of geographic data within the `mapbox/mapbox-gl-js` repository. They contributed significantly to enhancing the globe view, including implementing heatmap layer support and optimizing tile coverage. Additionally, they addressed visual artifacts and improved the appearance of circle and fill extrusion layers, thereby contributing to the visual fidelity of the map.
Contributions:12 pushes, 1 branch in 3 years 1 month
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