Summary
Fran García is a Senior Software Engineer specializing in real-time and film-quality computer graphics, currently advancing XPU for RenderMan at Pixar with credits on multiple recent feature films. With a PhD in Computer Graphics and nine years of industry experience, he blends deep research background, GPU engine leadership (Maxwell Render), and hands-on production tooling to solve complex rendering and performance challenges. He has also taught 3D animation and game development at university level, reflecting a talent for translating research into practical engineering and mentoring others. Based in Seattle, he combines a software-craftsmanship mindset with architecture passion, and brings the rare combination of academic rigor and production-proven contributions to cutting-edge rendering pipelines.
9 years of coding experience