Francesco Brischetto

Game Developer at CRURATED

Catania, Sicily, Italy
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Summary

👤
Senior
🎓
Top School
Francesco Brischetto is a game developer with 9 years of software engineering experience, specializing in real-time 3D systems and backend (.NET) development. He currently builds a metaverse for Oculus using Unreal Engine 5 and C++, and previously worked on a multiplayer shooter leveraging GAS and EOS frameworks. His background spans low-level C work—debugging audio codecs on Raspberry Pi—to web backend development with PHP/JS, demonstrating versatility across platforms and stacks. A strong academic record in computer science and game programming (110/110 with honours) complements hands-on experience from internships to NDA-covered commercial projects. Notably, he combines engine-level C++ expertise with cloud-enabled multiplayer systems, making him effective at bridging performance-critical and networked gameplay domains.
code9 years of coding experience
job2 years of employment as a software developer
bookLaurea Triennale in Informatica, 110/110 with honours, Laurea Triennale in Informatica, 110/110 with honours at University of Catania
bookErasmus+, Erasmus+ at Vilniaus universitetas / Vilnius University
bookMaster's Degree in Computer Science (LM-18), Specialization in Game Programming, 108/110, Master's Degree in Computer Science (LM-18), Specialization in Game Programming, 108/110 at University of Milan
bookGame Programming, Training Journey, Game Programming, Training Journey at Digital Bros Game Academy
bookIstituto Tecnico-Industriale Statale "Galileo Ferraris"
languagesEnglish, Italian
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Github Skills (19)

triangle5
manipulation4
geometry3
shared2
glfw2
c-library2
cpp2
3d2
cybersecurity1
dynamic1
cmake1
imgui1
vulkan1
security1
cross-platform1

Programming languages (3)

C#CCMake

Github contributions (5)

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Contributions:14 pushes, 1 branch in 11 months
Contributions:6 pushes in 6 months
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Francesco Brischetto - Game Developer at CRURATED