Francesco Camarlinghi is a versatile software engineer and generalist Unreal Engine developer with 12 years in tech and eight years focused on real-time 3D development. Based in Altopascio, Tuscany, he blends a humanities computing background from the Università di Pisa with solid classical schooling, giving him a unique mix of technical rigor and human-centered problem solving. He is comfortable across the Unreal toolchain and game/visualization pipelines, shipping interactive experiences that balance performance and polish. Known for being pragmatic and adaptable, he often bridges design and engineering to deliver usable, well-optimized systems.
12 years of coding experience
Diploma di Scuola Media Superiore, Italian, English, Latin, Physics, Maths, etc., Diploma di Scuola Media Superiore, Italian, English, Latin, Physics, Maths, etc. at Liceo Scientifico Carlo Lorenzini
Laurea Triennale, Humanities Computing, Laurea Triennale, Humanities Computing at Università di Pisa
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.