Summary
Francesco Cavallari is a veteran video game producer and social entrepreneur with over 20 years in game development and a decade of humanitarian experience, now leading Video Games Without Borders from Malaga. He blends hands-on technical roots as a former lead programmer with senior production leadership at Ubisoft, where he oversaw Barcelona Studio projects and contributed to acclaimed titles like Beyond Good & Evil and Splinter Cell. Francesco specializes in multi-site production, risk and dependency management, and bridging development teams with NGOs and academia to create high-impact educational games. He founded VGWB to combine creative talent across countries and has led field work in Burkina Faso and projects that support refugees’ literacy and psychosocial wellbeing, including the offline-friendly Antura and the Letters. Notably, he coordinated rapid volunteer-driven responses such as Flatten Island during COVID-19 and now drives EU-funded initiatives to boost digital self-learning for refugees. His rare mix of production discipline, programming insight, and social-sector acceleration makes him a pragmatic innovator in games for good.
10 years of coding experience