Francesco Di Blasi is a Bologna-based game and web developer with a decade of experience blending front-end design and Unreal Engine development, fluent in both Blueprints and the Unreal C++ API. After high-achieving training as an Analyst Programmer, he cut his teeth at a web agency before moving to freelance work in 2018 to pursue flexible, creative projects. Since 2020 he’s focused on game development—helping indie teams and shipping personal projects that marry gameplay programming with strong visual design. Organized, optimistic, and curious, he balances technical craft with interests from music to medieval history, which often inform his creative approach. Ambitious and hands-on, he’s driven to publish his own game while continuing collaborative support for other developers.
A VueJS Component that serialize the output of Editor.js
Contributions:16 commits, 3 PRs, 8 pushes in 2 years 3 months
javascriptserializationvuejs2vueserialize
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