Francesco Di Blasi

Game Developer at Freelance

Bologna, Emilia-Romagna, Italy
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Summary

👤
Senior
🎓
Top School
Francesco Di Blasi is a Bologna-based game and web developer with a decade of experience blending front-end design and Unreal Engine development, fluent in both Blueprints and the Unreal C++ API. After high-achieving training as an Analyst Programmer, he cut his teeth at a web agency before moving to freelance work in 2018 to pursue flexible, creative projects. Since 2020 he’s focused on game development—helping indie teams and shipping personal projects that marry gameplay programming with strong visual design. Organized, optimistic, and curious, he balances technical craft with interests from music to medieval history, which often inform his creative approach. Ambitious and hands-on, he’s driven to publish his own game while continuing collaborative support for other developers.
code10 years of coding experience
job2 years of employment as a software developer
bookAnalyst Programmer, Analyst Programmer, Analyst Programmer, Analyst Programmer at Cescot Bologna
bookGeometra, Geometra, 81/100, Geometra, Geometra, 81/100 at ITGS Mosè Bianchi
languagesEnglish
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Stackoverflow

Stats
13reputation
2kreached
0answers
1question
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Github Skills (14)

javascript6
filtering6
react6
js4
backport4
serialization4
vuejs24
world-of-warcraft3
vue3
development-tools2
visualize2
editor2
simulation2
charts1

Programming languages (4)

TypeScriptJavaScriptVueLua

Github contributions (5)

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FrankFloydus/assets

Dec 2017 - Oct 2024

Contributions:13 pushes, 1 branch in 6 years 10 months
A VueJS Component that serialize the output of Editor.js
Contributions:16 commits, 3 PRs, 8 pushes in 2 years 3 months
javascriptserializationvuejs2vueserialize
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