Francesco Galletti is a Senior Gameplay Engineer at Raven Software with eight years of professional experience and a 13-year programming background, currently shaping core systems and rapid prototypes for Call of Duty: Warzone. He holds an MS in Computer Science (Game Development focus) from USC and combines deep C++ expertise with hands-on experience across Unity, Unreal, proprietary engines and Swift/Java. Francesco has shipped VR titles, a gamified web app at IBM, and led a small studio delivering award-winning demos and client projects, showing both technical depth and product-minded leadership. A lifelong MMO player who moved from Italy to the U.S. at 17 to pursue game development, he brings player-first intuition to gameplay systems and a track record of iterating under tight AAA deadlines.
8 years of coding experience
7 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at University of Southern California
Bachelor of Science (B.S.), Computer Science with concentration in Game Design & Programming, Minors in Cybersecurity and Games, Bachelor of Science (B.S.), Computer Science with concentration in Game Design & Programming, Minors in Cybersecurity and Games at Marist College
High School Diploma, High School Diploma at Liceo Scientifico Belfiore, Italy
High School Diploma, High School Diploma at Fryeburg Academy
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Francesco Galletti - Senior Gameplay Engineer at Raven Software