Francesco Mistri

Machine Learning Engineer at Max Planck Institute for Biological Intelligence

Munich, Bavaria, Germany
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Summary

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Senior
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Top School
Francesco Mistri is a machine learning engineer based in Munich with 11 years of software development experience and a strong academic foundation in artificial intelligence from the University of Bologna. Currently contributing research-grade ML systems at the Max Planck Institute for Biological Intelligence, he blends rigorous academic training with practical engineering to deliver reliable models and pipelines. Comfortable across research and production contexts, he pairs deep AI knowledge with hands-on software craftsmanship and an eye for performance. Outside work he channels systems-level thinking into game development as a hobby, a creative outlet that informs his approach to user-centric, interactive ML features. Known among peers for a confident, approachable style, he brings curiosity and polish to collaborative projects.
code11 years of coding experience
bookLaurea Magistrale LM in scienze e tecnologie informatiche, Artificial Intelligence, 108/110, Laurea Magistrale LM in scienze e tecnologie informatiche, Artificial Intelligence, 108/110 at Alma Mater Studiorum - Università di Bologna
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Github Skills (50)

python-interface10
entity-system10
pyglet10
scientific-visualization10
python9
opengl9
huggingface9
entity-component-system9
scikit-learn8
machine-learning8
statistics8
padding8
data-science7
pytorch7
bots7

Programming languages (6)

JavaCJavaScriptLuaJupyter NotebookPython

Github contributions (5)

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Ball-Man/pyglet

Apr 2022 - Apr 2026

pyglet is a cross-platform windowing and multimedia library for Python, for developing games and other visually rich applications.
Contributions:5 pushes, 4 branches in 4 years 1 month
pythondevelopinggamespygletwindowing
Ball-Man/PyPentago

Mar 2020 - Jul 2020

Contributions:58 commits, 2 pushes in 3 months
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