Francesco Siddi is a producer and product leader with 15 years of experience shaping Blender’s film projects, pipelines and open-source production tools from Amsterdam. Currently CEO of Blender and a long-time producer and Pipeline TD, he blends industrial design training and hands-on 3D artistry to deliver end-to-end animated film production, tooling and fundraising. He has driven pipeline, asset and render management systems whose code is openly available on developer.blender.org and GitHub, and he balances strategic roles (former COO, board member) with day-to-day production management. Notably, his background in physical interaction design and advanced character animation gives him a rare mix of user-centered product thinking and animation craft.
15 years of coding experience
14 years of employment as a software developer
BA Phisical interaction design 3D computer graphics Visual communication, BA Phisical interaction design 3D computer graphics Visual communication at Istanbul Bilgi University
BA Industrial Design, BA Industrial Design at Free University of Bozen-Bolzano
Certificate Andvanced character animation studies, Certificate Andvanced character animation studies at Animation Mentor
Contributions:53 commits, 1 PR, 45 pushes in 1 year
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