Francis Irizarry is a senior software developer with eight years of experience building real-time metric collection systems at IBM, specializing in z/TPF and x86 environments. He leads development of the RTMC architecture and related analyzers (TPFRTMC, ZRTMC_ANALYZER, ZMATC_ANALYZER), delivering Java-based, Kafka-powered telemetry and contiguous data collection tooling integrated with MariaDB and Grafana. His work blends low-level understanding of legacy mainframe platforms with modern containerized pipelines, resulting in measurable performance and feature improvements. Outside IBM, he contributes to open-source game-server tooling, repairing game logic and event systems in the EXILED framework, demonstrating collaborative backend problem-solving across domains. Based in Poughkeepsie, he pairs a Computer Science degree with practical expertise in JVM, Docker, and stream processing to turn complex data collection requirements into production-ready solutions. An understated strength is his ability to bridge legacy platform constraints and contemporary observability practices, making legacy telemetry actionable.
8 years of coding experience
Bachelor's degree, Computer Science, Minor Mathematics, 3.4, Bachelor's degree, Computer Science, Minor Mathematics, 3.4 at Hunter College
A high-level plugin framework for SCP: Secret Laboratory servers. It offers an event system for developers to hook in order to manipulate or change game code, or implement their own functions.
Role in this project:
Back-end Developer
Contributions:111 reviews, 109 commits, 39 PRs in 9 months
Contributions summary:Francis primarily focused on fixing bugs and implementing features related to the game logic and event handling within the Exiled plugin framework. They made changes to role changes, SCP-939 lunging, voice saving, and SCP-914 processing, demonstrating an understanding of the game's core mechanics. The commits involved significant code modifications within the game's event system, patching various events for enhanced functionality. They co-authored with multiple other developers, indicating collaborative contributions to the project.
A low-level plugin framework for SCP: Secret Laboratory servers. It offers an event system for developers to hook in order to manipulate or change game code, or implement their own functions.
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