Summary
Francisco Luro is an experienced academic software engineer and adjunct lecturer with 11 years blending teaching, research, and hands-on development across computer architecture, AI, and graphics. Based in Karlskrona while completing postgraduate studies in Europe, he has taught C++, Python scripting, game engine architecture and led AI and computer graphics labs at Blekinge Institute of Technology. His background includes industrial R&D at Imagination Technologies modeling hardware with SystemC and scripting automation, plus research roles that produced publications and remote lab tools. Comfortable in multidisciplinary teams, he pairs a passion for mathematics and computer graphics with practical tooling experience from Perl and GNU Octave to web scripting. Notably, he moved from government-funded research in Argentina to European postgraduate study via competitive scholarships, reflecting both technical depth and academic drive.
11 years of coding experience
2 years of employment as a software developer
ORACLE DBA Instructor, ORACLE Database Admin, ORACLE DBA Instructor, ORACLE Database Admin at Universidad Nacional del Comahue
Universitat Politècnica de València
English