Francisco Mata

Senior Software Engineer at GoodNotes

Málaga, Andalusia, Spain
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Summary

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Rockstar
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Top School
Francisco Mata is a Senior Software Engineer based in Málaga, Spain, with 11 years of experience building native iOS and Android applications and leading engineering teams. He blends hands-on mobile development (Swift/Kotlin) with leadership roles—from Head of Native Development to Engineering Team Lead—focusing on clean architecture, quality, and delivery. A prolific open-source contributor to retro gaming toolchains, he has made significant low-level C/C++ contributions to projects like PCSX2 and RetroArch, including HostFS and PS2 ports. Francisco’s background ranges from full-stack early work to mobile platform ports and build automation, giving him a rare combination of system-level expertise and polished UX-minded native app skills. He values control over application quality and prefers careful engineering choices over quick external dependencies. Outside work he prototypes personal projects across multiple languages and frameworks and keeps energized by outdoor team sports.
code11 years of coding experience
job10 years of employment as a software developer
bookComputer Engineer, Computer Engineering, Computer Engineer, Computer Engineering at Universidad de Málaga
languagesSpanish, English
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Github Skills (39)

filesystem10
assembly10
c-language10
rc10
scripting10
bash10
c1110
file-operations10
cicd10
c1710
kernel10
arch10
script10
sdk10
sys10

Programming languages (17)

JavaC++CRustObjective-C++CMakeTeXKotlin

Github contributions (5)

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ps2dev/ps2sdk

Apr 2020 - Jan 2023

Homebrew PS2 SDK
Role in this project:
userBack-end Developer
Contributions:181 reviews, 248 commits, 384 PRs in 2 years 9 months
Contributions summary:Francisco's contributions focused on expanding the functionality of the PS2 SDK. They implemented and included the `access` function within the `ps2sdkapi`, enabling file access control. Furthermore, the user modified the default mode for the `mkdir` function, and added several files to support CDFS (CD File System) support, enhancing the SDK's capabilities related to CD/DVD file system operations. In addition the user refactored the code using the `DPRINTF` macro.
ps2homebrewps2-homebrewsdk
pspdev/pspsdk

Nov 2021 - Apr 2022

An open-source SDK for PSP homebrew development.
Role in this project:
userBack-end Developer
Contributions:56 reviews, 56 commits, 75 PRs in 5 months
Contributions summary:Francisco primarily contributed to the development of the PSP SDK, focusing on low-level system calls and kernel functions. They added missing stubs for kernel functions, implemented POSIX-compliant libc functions and file system operations, and updated the build system and samples to align with the new POSIX environment. The user also made improvements to time handling and added support for the `fsync` function. This included the creation of core components such as a libcglue library.
psp-homebrewnintendo-3dssdkps1source-sdk
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Francisco Mata - Senior Software Engineer at GoodNotes