Summary
Francisco Rodríguez is a Madrid-based C/C++ developer with nine years of experience specializing in game programming and real-time systems. He has shipped gameplay, UI and tools features in Unreal Engine 4 and Unity across multiplayer and VR/AR projects, and is currently developing Home: Outlaw State at Blackmouth Games while working as a C++ developer at Worldline Global. His background spans both academic and industrial settings, from a videogames programming master's to applied hardware/software prototyping like thermal-sensor localization. Comfortable across engine-level C++, C# for Unity, and multidisciplinary teams, he brings a pragmatic blend of systems thinking and gameplay polish. Colleagues value his ability to move between low-level optimization and high-level design, making him effective on both production and prototyping efforts.
9 years of coding experience
3 years of employment as a software developer
Engineer's degree, Computer Science, Engineer's degree, Computer Science at Universidad de Córdoba
Master's degree, Videogames Programming, Master's degree, Videogames Programming at U-tad
Spanish, English