Summary
Francisco Ureña is a game director and seasoned gameplay programmer based in Seville with 13 years of software development experience spanning game, web and mobile domains. Currently leading creative and technical efforts at The Game Kitchen after serving as Lead Programmer on Blasphemous 1 and 2, he combines design sensibility with deep Unity and gameplay programming expertise. His background as a full‑stack web and Android developer (Laravel, Symfony, JavaScript, MySQL) gives him a pragmatic systems perspective that helps bridge production, tools and live‑service needs. Trained in game design and programming at Universidad de Sevilla, he excels at turning narrative and design goals into robust code and production pipelines. Known for rising through hands‑on engineering roles into leadership, he brings both technical fluency and product-focused decision making to ship polished, player‑centric experiences.
13 years of coding experience
8 years of employment as a software developer
University of Seville
Técnico Superior en Desarrollo de Aplicaciones Multiplataforma, Computer Programming, Specific Applications, Sobresaliente, Técnico Superior en Desarrollo de Aplicaciones Multiplataforma, Computer Programming, Specific Applications, Sobresaliente at IES Nervión