Role in this project:
Full-stack Developer Contributions:11 reviews, 32 PRs, 39 comments in 1 month
Contributions summary:Franck primarily contributed to the front-end and battle logic of the game. They implemented a feature to handle the faint phase in battles, modifying the damage calculation and message queueing. Additionally, the user enhanced the UI by adding a setting to adjust the money format, and improved UI interaction by allowing movement of the battle info box during target selection. They also fixed a bug where `this.baseY` and `this.y` were not synchronized correctly and added a quality-of-life improvement for transferring items.