Frank Bruzzese

Software Engineer at Riot Games

Atkinson, New Hampshire, United States
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Summary

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Rockstar
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Top School
Frank Bruzzese is a software engineer with 11 years of experience building performant applications across C++, C#, Java and modern web stacks, currently contributing at Riot Games. He brings a blend of backend systems and front-end expertise from a long tenure at Kronos, where he helped deliver HTML5 cloud innovations and improved build performance by roughly 40% during an early engineering internship. Comfortable in both large and small teams, Frank specializes in debugging, problem analysis, and project planning while maintaining a focus on the gaming and simulation domain from his dual academic background in Gaming/Simulation and Interactive Media. Based in Atkinson, New Hampshire, he pairs hands-on engineering with a practical sense for production tooling and migration paths that reduce friction and accelerate delivery.
code11 years of coding experience
job8 years of employment as a software developer
bookBachelor of Science, Interactive Media and Game Development, Bachelor of Science, Interactive Media and Game Development at Worcester Polytechnic Institute
bookBachelor of Science, Gaming, Simulation and Robotics, Bachelor of Science, Gaming, Simulation and Robotics at Daniel Webster College
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Github Skills (84)

javascript10
angular10
grid-layout10
grid10
ui-grid10
angularjs-templates9
datagrid9
world-of-warcraft9
cli8
ionic8
pathofexile8
swiftui8
kotlin8
react8
css8

Programming languages (5)

TypeScriptCSSJavaScriptLuaHTML

Github contributions (5)

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Southpaw17/webpack-compare

Apr 2017 - Mar 2018

Contributions:9 commits, 6 pushes, 1 branch in 11 months
Southpaw17/ogame-scripts

Jul 2019 - Sep 2019

Contributions:31 pushes, 1 branch in 1 month
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Frank Bruzzese - Software Engineer at Riot Games