Summary
Frank-vegar Mortensen is a senior C++ software engineer with 15+ years focused on 3D graphics, real-time rendering and simulation, currently crafting UE5 visuals for Kongsberg Maritime after building cloud video rendering at SEEN. He has deep experience with Unreal Engine, Direct3D/OpenGL, HLSL and physics middleware from projects ranging from industrial 3D-visualization at Cognite to broadcast weather graphics used by major Nordic broadcasters. A lifelong programmer who started on a C64, he holds a Master's in Computer Science and has consistently blended low-level graphics expertise with system-level engineering for distributed simulators and real-time pipelines. He also develops SnaX, a personal 3D tool and visual programming engine on GitHub, reflecting a sustained commitment to tooling and extensibility beyond commercial products.
6 years of coding experience
18 years of employment as a software developer
Master's Degree Computer Science, Master's Degree Computer Science at Narvik University College (HiN)
Videregående Skole Elektronikk, Videregående Skole Elektronikk at Hammerfest Videregående Skole
Norwegian, English