Frank Wong

Software Design Engineer In Test at The Pokémon Company International

Redmond, Washington, United States
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Summary

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Rockstar
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Top School
Frank Wong is a seasoned Software Design Engineer in Test with over 7 years of recent experience and a long track record at Microsoft and The Pokémon Company International building reliable, secure Windows platform features, test automation, and data pipelines. He combines deep C/C++ and kernel-mode debugging expertise with data engineering skills (C#, SQL, Kusto) to drive measurable servicing velocity and telemetry-driven insights. Frank has contributed to high-profile open-source WinUI work—adding instrumentation and resilient telemetry for XAML layouts—demonstrating a focus on observability across UI and runtime components. A pragmatic mentor and advocate for design discussions, he elevates quality through automation, measurable metrics, and cross-team collaboration. Based in Redmond, he blends systems-level thinking with developer-focused data engineering to make complex platform behavior more testable and measurable.
code7 years of coding experience
job29 years of employment as a software developer
bookBachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at University of Miami
languagesSpanish
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Github Skills (10)

winui10
c-language10
cpp10
cprogramming-language10
telemetry10
xaml10
dotnet-core10
csharp9
windows9
desktop8

Programming languages (3)

C#C++CSS

Github contributions (4)

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microsoft/microsoft-ui-xaml

Jan 2019 - Mar 2020

WinUI: a modern UI framework with a rich set of controls and styles to build dynamic and high-performing Windows applications.
Role in this project:
userFull-stack Developer
Contributions:6 commits, 9 PRs, 14 pushes in 1 year 2 months
Contributions summary:Frank's commits primarily focus on adding instrumentation and telemetry to the WinUI framework. They added telemetry for various XAML layout types, including NonVirtualizingLayout, StackLayout, UniformGridLayout, and VirtualizingLayout. They also added a binary version to telemetry events and made updates to the `FireEvent` function to be callable from process detach. Furthermore, the user addressed instrumentation for `AcrylicBrush.TintLuminosityOpacity`, which involved code changes in `AcrylicBrush.cpp`, `RuntimeProfiler.cpp` and `RuntimeProfiler.h`.
windows-10wpfwindows-app-sdkuwpuwp-apps
Windows UI Library: the latest Windows 10 native controls and Fluent styles for your applications
Contributions:10 commits in 9 days
xamluwpwindowsuwp-appsfluent-design
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Frank Wong - Software Design Engineer In Test at The Pokémon Company International