MekHQ is a campaign management tool that provides an immersive experience in managing a BattleTech mercenary unit. It integrates with MegaMek for battles and MegaMekLab for unit customization, covering personnel, finances, and logistics.
Role in this project:
Full-stack Developer Contributions:23 commits, 3 PRs in 5 months
Contributions summary:Franklin's commits primarily address UI/UX issues and implement visual enhancements, including scaling images and adjusting window sizing for startup and data loading dialogs. The user also added features to a scenario dialog, incorporating dead/missing indicators and implementing a listener for the KIA check boxes. These modifications indicate a focus on enhancing the user experience and resolving visual presentation problems.
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Contributions:14 pushes, 3 branches in 3 years 10 months
xmljavacustomizationsrepairs