Role in this project:
Back-end Developer Contributions:6 commits, 3 PRs, 10 comments in 1 year 9 months
Contributions summary:Frans primarily focused on modifying the game's backend code, specifically related to weapon shockwave mechanics, including damage calculations and the interaction with huge and supercap ships. They implemented a mod table option to control the behavior of weapon shockwaves regarding damage to big ships, and refactored the subsystem bounding box code. They also modified code related to the targeting reticle and projection calculations. These changes suggest the user was responsible for core gameplay mechanics and game engine modifications.