Franta Fulin

Senior Principal Engineer at Riot Games

Adelaide, South Australia
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
Franta Fulin is a Senior Principal Engineer based in Adelaide with over a decade of experience architecting and delivering large-scale game and tooling systems at Riot Games. He has a deep background in technical leadership across studios—from CTO and technical architect roles at Team Bondi and Ubisoft to principal engineering at Riot—bridging hands-on backend development with cross-team delivery and automation. Franta contributes to high-performance open-source tooling, notably improving the fastbuild build system's robustness and maintainability for multi-platform builds and distributed caching. Known for pragmatic engineering trade-offs, he combines legacy console/game dev experience with modern build and automation practices to reduce iteration time and operational friction.
code11 years of coding experience
job21 years of employment as a software developer
stackoverflow-logo

Stackoverflow

Stats
34reputation
152reached
1answer
1question
github-logo-circle

Github Skills (15)

maintainability10
automation10
build-system10
automations10
cprogramming-language9
c-language9
error-handling9
debug8
debugging8
precompiled-headers6
amazon-ec26
continuous-integration6
makefile6
teamcity6
gcc6

Programming languages (3)

C#C++C

Github contributions (5)

github-logo-circle
fastbuild/fastbuild

Mar 2015 - Jan 2023

High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
Role in this project:
userBackend Developer & Automation Engineer
Contributions:46 releases, 61 reviews, 1407 commits in 7 years 11 months
Contributions summary:Franta primarily focused on improving the build system and codebase of a high-performance build tool. Contributions involved enhancing the existing codebase by fixing comments, adding new functionality, and improving error handling. The user also contributed to improving the maintainability of the code with code style fixes.
bitbakesoftware-designopenframeworksbuild-systemmacos
awefers/fastbuild

May 2019 - Jun 2020

High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
Contributions:2 pushes in 1 year 1 month
c-plus-plusbitbakebuild-systemmacososx
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Franta Fulin - Senior Principal Engineer at Riot Games