Summary
Frederic Fulghum is a versatile game developer and programmer with a decade of experience blending technical art, Unity/.NET development, and level design from Munich, Germany. His career spans indie and studio roles—most recently transitioning from game programming and engineering positions at Nementic Games and Don VS Dodo GmbH to public service with the Bayerische Polizei—bringing a disciplined, systems-oriented mindset to software work. Trained in both Game Design and Computer Science, he bridges creative gameplay implementation with solid engineering fundamentals and practical tooling. Known for working across programming, tech art, and level design, he often operates at the intersection of code and content to accelerate iteration and polish.
10 years of coding experience
6 years of employment as a software developer
Bachelor of Science, Game Design, Bachelor of Science, Game Design at Mediadesign University for Applied Sciences
Bachelor of Science, Computer Science, Bachelor of Science, Computer Science at TUM