Frederick Umminger is a Principal Software Engineer and founder based in Oakland with nearly three decades of experience building audio, video, VR, and gaming systems and nine years in senior engineering leadership roles. He has led cross-platform media engineering at scale—delivering VOD, live events, video moderation, and voice/3D audio systems across consoles, mobile, and desktop—while also implementing audio ML models in production C++ using ONNX. A proven team builder, he founded and managed large engine teams at Roblox and earlier co-founded VRVIU to push 360° streaming and custom playback tech. His background in mathematics and DSP underpins patented signal-processing work for Pro Tools and novel spatial-audio representations optimized for high-latency networks. He currently splits time between production R&D on generative AI for music/film and hands-on engineering of audio ML in-game, combining research curiosity with pragmatic delivery. An engineer who moves fluidly between low-level C++ media stacks and machine learning systems, he brings both deep technical craft and a track record of shipping complex, user-facing media experiences.
9 years of coding experience
29 years of employment as a software developer
Mathematics, Mathematics at University of California, Berkeley
B.A. Mathematics, B.A. Mathematics at Harvard University
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Frederick Umminger - Principal Software Engineer at Roblox