Summary
Frederico Brückelmann is a Principal Software Engineer based in Berlin with 10 years of experience building high-performance, real-time audio and acoustics systems. At HOLOPLOT he has led and mentored engineering teams while architecting a data-parallel acoustics simulation engine and a C++ wave-field synthesis/beam-forming library for distributed real-time audio processing. His work spans modern C++ (C++20), embedded Linux, FPGA audio DSP control, and prototyping with Julia for automatic-differentiation-driven algorithm analysis—bringing a physicist’s rigor from a Master’s in Theoretical and Mathematical Physics to practical system design. He champions developer growth and quality through initiatives like internal talks and "Excellence Days," and consistently converts R&D prototypes into production-grade, high-usability features. Known for combining low-level performance optimization with thoughtful tooling and cross-platform desktop UI experience, he thrives on turning complex acoustic models into responsive, real-world products.
9 years of coding experience
5 years of employment as a software developer
Bachelor's degree Engineering Physics/Applied Physics, Bachelor's degree Engineering Physics/Applied Physics at University of Lisbon
Master's degree Theoretical and Mathematical Physics, Master's degree Theoretical and Mathematical Physics at Technische Universität Berlin
German, Portuguese, English, Spanish