Fredrik Ludvigsen

Programmer at Rain Games

Bergen, Vestland, Norway
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Summary

👤
Senior
🎓
Top School
Fredrik Ludvigsen is a seasoned programmer with 14 years of experience specializing in Unity game development and server-side applications, based in Bergen, Norway. He holds advanced computer science and game technology training from NTNU and has shipped games with Rain Games while contributing to InkyPen. Fredrik brings practical backend expertise as shown by contributions to the widely used YamlDotNet library—adapting it for Unity's constrained .NET subset and AOT builds to prevent runtime crashes. His background spans web and tooling work (Opera, Django/JS) and testing frameworks (Yahoo!), and he pairs a perfectionist attention to detail with a long-standing passion for making better games.
code14 years of coding experience
bookNorwegian University of Science and Technology
languagesEnglish
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Github Skills (12)

net10
asp-net10
csharp10
dotnet-core10
yaml10
unity3d10
serialization9
dotnet-new9
data-serialization9
parserator9
dotnet9
parser9

Programming languages (6)

C#GoPHPLuaHTMLRuby

Github contributions (5)

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aaubry/YamlDotNet

Mar 2015 - Jan 2016

YamlDotNet is a .NET library for YAML
Role in this project:
userBack-end Developer
Contributions:6 commits, 8 PRs, 31 comments in 10 months
Contributions summary:Fredrik contributed to the YamlDotNet library by modifying code to improve compatibility with Unity's .NET 2.0 subset, addressing issues that would cause crashes in AOT builds. Their work involved removing dependencies on features like `TypeInfo` and `PropertyInfo.GetValue`, and adding preprocessor directives for conditional compilation. They also removed a `TryParse` method and made other minor changes to code to remove compiler warnings and improve the library's functionality.
net-librarydotnetserializationparseryaml
steinbitglis/YamlDotNet

Mar 2015 - Oct 2024

Contributions:18 pushes, 9 branches in 9 years 8 months
net-librarydotnetyaml
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Fredrik Ludvigsen - Programmer at Rain Games