Friedrich Große

Senior Principal Engineer at Palo Alto Networks

Berlin, Germany
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Summary

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Friedrich Große is a Senior Principal Engineer based in Berlin with 13 years building high-performance distributed systems and a decade-plus track record in Go backend development. He has operated across IC and leadership roles—scaling from early-stage engineering at Fraugster to shaping production-grade runtime security and observability for LLM applications at Protect AI that led to acquisition by Palo Alto Networks. Known for driving low-latency architectures (median response times around 20ms) and pragmatic operational decisions, he authors architectural decision records and leads cross-team initiatives while still shipping core code. An active open-source contributor, he improved windowing and usability in the well-regarded faiface/pixel Go game library, showing attention to both developer UX and integration detail. Now focused on returning to a senior IC path as Staff/Principal-level engineering, he blends deep systems design with hands-on implementation and mentoring experience. Fluent in turning prototypes into scalable products, he thrives where performance, reliability, and clear architecture intersect.
code13 years of coding experience
job14 years of employment as a software developer
bookMaster of Science (M.Sc.) Computer Science, Master of Science (M.Sc.) Computer Science at Freie Universität Berlin
bookBachelor of Science (B.Sc.) Computer Science, Bachelor of Science (B.Sc.) Computer Science at The Berlin School of Economics and Law
languagesGerman, English
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Github Skills (21)

game-dev10
glfw10
graphic10
go10
golang10
console9
postgresql9
game-engine9
plpgsql9
google-chrome9
trigger9
database9
game-development9
ant9
elasticsearch6

Programming languages (13)

JavaC++CPLpgSQLGoHTMLKotlinTypeScript

Github contributions (5)

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faiface/pixel

May 2019 - May 2020

A hand-crafted 2D game library in Go
Role in this project:
userFull-stack Developer
Contributions:16 commits, 8 PRs, 31 comments in 1 year
Contributions summary:Friedrich primarily contributed to the `pixel` library, focusing on enhancing windowing features. They implemented new window hints like `NoIconify`, `AlwaysOnTop`, `TransparentFramebuffer`, and added functionality for setting the initial window position. The user also updated dependencies, like adding the `freetype` dependency, and addressed related integration tasks. These contributions demonstrate a focus on improving the library's features and user experience.
golang2d-gamegamegamedevgamedev-library
fgrosse/zaptest

Aug 2017 - Jan 2019

Test helpers to use a github.com/uber-go/zap logger in unit tests.
Contributions:1 release, 1 review, 11 commits in 1 year 4 months
golangloggerloggingunitunit-tests
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