Fuat Koseoglu is a Senior Game Developer based in Istanbul with 8 years of experience solving hard runtime problems in mobile games, currently building at Voodoo. He specializes in Unity performance engineering—GC reduction, IL2CPP, frame-time profiling—and untangling legacy code to improve stability and scalability. At Gram Games he shipped core systems for Merge Dragons! features, optimized memory and UI, and built tools and pipelines that sped up content delivery and iteration. He’s comfortable across gameplay, multiplayer (Photon), and even custom VR work in Unreal, reflecting a pragmatic full-stack game engineering skillset. Colleagues know him for methodical refactors that reduce crashes and iteration time, and for a dry developer wit that surfaces in his commit-message philosophy.
8 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Beykent University
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.