Fydar A

Staff Software Engineer at Fortis Games

Brighton, England, United Kingdom
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Summary

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Senior
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Top School
Fydar A is a Staff Software Engineer based in Brighton with eight years building tools and gameplay systems for titles ranging from indie hits to major AAA projects like Star Citizen and Squadron 42. He specializes in out-of-engine tooling that automates artist and designer workflows—texture generation, atlasing, screenshot capture, gradient recolouring and procedural content—bridging creative needs and engineering rigor. Comfortable across C++, C#, .NET Core and Unity, he’s shipped both core systems and user-facing gameplay features, and has experience maintaining long-lived professional tooling codebases. Colleagues know him as a practical problem-solver who enjoys collaborating with artists and programmers alike, and who turns personal experiments (like his RPGCore-inspired work) into reusable assets and published tools.
code8 years of coding experience
job7 years of employment as a software developer
bookUAL Level 3 Extended Diploma in Creative Media Production, Games Development, Distinction, UAL Level 3 Extended Diploma in Creative Media Production, Games Development, Distinction at Brighton MET
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Stats
384reputation
15kreached
16answers
0questions
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Github Skills (152)

stride10
mechanics10
direct3d10
roguelike10
game-development10
game-engine10
dotnet10
linux10
rpg10
opengl10
vulkan10
serializer10
csharp10
xamarin10
dotnet-core10

Programming languages (10)

TypeScriptC#PowerShellJavaC++Objective-C++JavaScriptShaderLab

Github contributions (5)

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Fydar/MiniMiner

Aug 2020 - Sep 2021

Contributions:35 commits, 21 pushes, 2 branches in 1 year
Fydar/fydar.github.io

Oct 2019 - Mar 2024

Contributions:11 pushes, 3 branches in 4 years 6 months
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Fydar A - Staff Software Engineer at Fortis Games