Lead Engineer, FAST, Prod Tech at Blizzard Entertainment
Mission Viejo, California, United States
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Summary
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Senior
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Top School
G Hornbostel is a seasoned engineering leader with over a decade of experience building and scaling high-concurrency, data-heavy systems across gaming and ecommerce. Currently a Lead Engineer at Blizzard, he has led multi-team efforts that supported launches with hundreds of thousands of concurrent players and designed robust server platforms, traffic throttling, and secure client-server signing. He combines hands-on systems and architecture work (C#, .NET, microservices, Kubernetes) with people-first management—coaching engineers, running regular 1:1s, and aligning teams to product strategy. Past roles span robotics automation, payment platforms, and large-scale fulfillment and CMS projects, showing a rare breadth from firmware/C++ to cloud-native services. Colocated in Mission Viejo, CA, he’s known for choosing the right tool for the job and for turning complex cross-team problems into reliable, maintainable systems. An operator at heart, he blends pragmatic engineering with a track record of smooth launches and measurable cost-saving platform improvements.
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G Hornbostel - Lead Engineer, FAST, Prod Tech at Blizzard Entertainment