Unity Fungus Asset Package Plugin Developer at Self-employed
Miami, Florida, United States
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Summary
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Rockstar
🎓
Top School
Gabriel Cabrera is a Unity-focused gameplay programmer with 9 years of experience crafting systems, UI, and tools for indie games and asset packages. Based in Miami, he specializes in C# and Unity, shipping plugins and systems for the Fungus asset package and RPG Maker MV—most notably a save system and an audio/music gallery that power released projects like TerraNet: Digital Craftsman. Comfortable with Cinemachine, Timeline and modular code architecture, he structures projects so other programmers can quickly understand and extend them. Gabriel balances solo development and collaboration with musicians and artists, and continues to maintain and support his plugins long after release. Currently building a small turn-based RPG inspired by Golden Sun, he brings both production-grade tooling experience and a player-focused systems design perspective.
9 years of coding experience
3 years of employment as a software developer
Bachelor of Science - BS, Computer Information Systems, 3.51 GPA, Bachelor of Science - BS, Computer Information Systems, 3.51 GPA at Miami Dade College
Contributions:1 release, 3 PRs, 13 pushes in 2 years 3 months
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