Gabriel Isenberg is a Senior Principal Software Engineer with 13 years of experience building large-scale consumer and platform software from Microsoft to Riot Games. He has led cross-platform mobile and front-end architectures at GoDaddy and earlier founded and ran engineering teams delivering interactive media and companion experiences for Fortune 500 clients. At Riot he shipped major initiatives including VALORANT’s China launch, the Riot multigame client, and cross-provider social authentication, demonstrating strength in coordinating high-impact, cross-organizational launches. He combines deep engineering craft—shipping client and services work across web, mobile, and console—with a track record of driving developer productivity through CI/CD, testing, and language-level contributions. Based in Kirkland, WA, he pairs product-driven pragmatism with experience scaling teams and systems in both startup and large-enterprise settings.
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Gabriel Isenberg - Senior Principal Software Engineer at Riot Games