Gabriel Jacobo

Contractor Core OS Team at BayLibre

Mar del Plata, Buenos Aires, Argentina
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Summary

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Rockstar
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Gabriel Jacobo is an electronics-trained firmware and systems engineer with 14 years building mass-market embedded products and leading Core OS work for Silicon Valley clients while based in Mar del Plata, Argentina. He has driven embedded graphics and RTOS optimizations for top-selling smartwatches, led systems for a flagship device, and implemented toolchains and build systems (Conda/GCC migrations) that materially improved team productivity. At Oculus he works on Linux kernel fixes, AOSP customizations and display subsystems, and he’s an active SDL contributor improving Android, Linux and Wayland backends. Comfortable across C/C++, Python and web stacks, he bridges low-level hardware tweaks, custom graphics stacks and cross-platform ports (including SDL integration to run a single codebase from embedded to browser). A practical problem-solver, he’s also delivered silicon-focused improvements and static analysis deployments that enabled longer battery life and smoother product launches.
code14 years of coding experience
job6 years of employment as a software developer
bookIngeniero, Electrónica, Ingeniero, Electrónica at Universidad Nacional de Mar del Plata
languagesSpanish, English
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Github Skills (16)

c1710
jython10
opengl-es10
c1110
android10
android-development10
sdl10
python9
jna9
egl8
javas8
java8
ase6
linux6
cython6

Programming languages (5)

C#C++CGoPython

Github contributions (5)

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spurious/SDL-mirror

May 2012 - Sep 2016

An unofficial, automated SDL2 and SDL1.2 HG mirror.
Role in this project:
userMobile Developer
Contributions:204 commits in 4 years 4 months
Contributions summary:Gabriel primarily contributed to the Android platform, focusing on fixes and improvements to the SDL2 library. Their work addressed issues related to touch input, display handling, and joystick support within the Android environment. The contributions involved modifying C and Java code, improving the overall user experience and stability of applications using the library.
sdl1windowssdlsdl2playfab
SDL-mirror/SDL

May 2012 - Sep 2016

Automated mirror of https://hg.libsdl.org/SDL/
Role in this project:
userMobile Developer (Android)
Contributions:204 commits in 4 years 4 months
Contributions summary:Gabriel primarily focused on fixing bugs and improving the Android port of the SDL library, as evidenced by changes to `SDL_android.c` and the Android project files. The commits included corrections to file handling, audio initialization, event handling, touch input, and other issues related to the Android platform. These changes suggest that the user was actively working to improve the stability and functionality of the library on Android devices.
sdl
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