Summary
Gabriel Kalil is a UI/UX developer and game-focused designer with eight years of experience bridging web, mobile and immersive interfaces. He combines traditional design tools (HTML, CSS, Photoshop, Illustrator, Wacom) with game programming skills acquired at Humber College, including C#, C++, JavaScript and Unity, and applies them to UI systems in Unreal Engine using Blueprints and C++. At UP360 he architects and implements performant UI mechanics for VR, collaborates across art and engineering, and maintains disciplined code documentation and QA practices. His background in web/mobile development for government projects and earlier finance roles gives him a pragmatic, user-centered approach and calm under pressure. Outside of day-to-day work he blends a passion for games and art with technical craft, producing both visual assets and interactive systems.
8 years of coding experience
6 years of employment as a software developer
Bachelor of Science (BS), International Business/Trade/Commerce, Bachelor of Science (BS), International Business/Trade/Commerce at Centro Universitário Newton Paiva
Colegio Frei Orlando
Advanced Diploma, Game Programming, Advanced Diploma, Game Programming at Humber College
Colégio Padre Eustáquio
English, Spanish, Portuguese