Summary
Gabriel Lascano is a technical director and engineering leader with 15+ years in software and game development, currently leading technical delivery and partner programs for mobile and Unity projects from Denmark. He combines hands-on Unity expertise and architecture experience with operational rigor—having built partner networks, vendor vetting and contracting processes that scaled to 300+ resources and cut vendor costs by over 30%. Gabriel has led multidisciplinary teams up to 75 people, launched DevOps and CI/CD pipelines across cloud providers, and improved delivery SLAs to two weeks for assembling full teams. He’s equally comfortable prototyping hyper-realistic Unity experiences and redesigning business processes (forecasting, accruals, procurement) to make outsourcing predictable and efficient. An honors-trained informatics engineer and certified Scrum Master, he routinely mentors engineers, coaches studios on SDLC best practices, and leverages a broad hardware/AR/VR toolkit to push immersive product boundaries.
8 years of coding experience
16 years of employment as a software developer
Applied Business management, Business Management, Applied Business management, Business Management at University of Manitoba
Bachelor of Engineering (B.E.), Ingeniería informática, Honors student with a scholarship (100%), Bachelor of Engineering (B.E.), Ingeniería informática, Honors student with a scholarship (100%) at Universidad de la sabana
Master's Degree in Digital Marketing and Digital Business Management, Marketing, Master, Master's Degree in Digital Marketing and Digital Business Management, Marketing, Master at Esden Business School
Unity 3d Video Games, Video Games, Unity 3d Video Games, Video Games at Universidad Nacional Abierta y a Distancia
Certified Scrum Master, Project Management, Certified Scrum Master, Project Management at Scrum Alliance, ThinkLouder
English, Spanish