Gabriel Reed

Pipeline TD & Software Engineer at LAIKA Studios

Hillsboro, Oregon, United States
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Summary

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Rockstar
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Gabriel Reed is a Pipeline TD and Software Engineer with six years of experience building production-grade tools and pipelines for animation and real-time projects, currently contributing at LAIKA Studios. He designs end-to-end solutions—from MySQL-backed asset databases and PySide2 artist interfaces to Maya-integrated tools and Houdini–RenderMan render pipelines—that streamline studio workflows and save hundreds of production hours. Gabriel has shipped both offline and realtime systems, including a modular Unreal Engine character pipeline, full-body mocap integrations, and a WebGL/Three.js avatar system driven by Mediapipe face tracking. He bridges developer rigor and artist needs, frequently converting legacy codebases (MEL/Python2) into modern, maintainable Python 3 tooling. A high-achieving BYU CS graduate (3.97 GPA), he pairs technical depth with hands-on pipeline leadership, mentoring teams to deliver large shot counts and reliable studio infrastructure.
code6 years of coding experience
job2 years of employment as a software developer
bookBachelor of Science - BS, Computer Science: Animation & Games, 3.97, Bachelor of Science - BS, Computer Science: Animation & Games, 3.97 at Brigham Young University
languagesEnglish, French
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Github Skills (51)

tagging10
metadata10
organizer10
firefox-webextension9
photo-gallery9
file-manager9
shortcut8
vimium7
chrome-extension7
pyside7
webextension7
keyboard-navigation6
vscode6
vim6
typescript6

Programming languages (6)

TypeScriptC#MathematicaHTMLSwiftPython

Github contributions (5)

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gabrieljreed/unfamiliar_pipe

Sep 2022 - Jan 2023

Contributions:63 commits, 81 pushes, 3 branches in 4 months
Contributions:1 release, 20 pushes, 1 branch in 2 years 2 months
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Gabriel Reed - Pipeline TD & Software Engineer at LAIKA Studios